Is Gaming Good for Brain Health or Not?
06 Jan 22
“At the University of Bolton, we take great pride in providing a quality, supportive learning environment for our students.”
Professor George E Holmes DL | President & Vice Chancellor
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Ellisse Vernon | BSc (Hons) Adult Nursing
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Video games have played a huge part in society for decades. The ‘gamer’ stereotype previously belonged to a few, but as the gaming industry has developed, so has its audience.
Now, it is estimated that 2.2 billion people play video games, nearly a third of the planet’s population. The gaming industry is enormous. It’s worth billions of dollars and generated over $130 billion in 2018.
The rise of esports leagues and competitions has attracted even more interest in gaming, as money is on offer to players and the video games art within these games are getting better and better each year. The Fortnite World Cup 2019 had a prize pool of $100 million, with the solo event winner being won by 16-year-old Kyle Giersdorf who took home $3 million.
Streaming sites position players with a platform to showcase their skills but also the potential for a career in gaming. Twitch (provided by Amazon) currently has an undisputed lead over other sites such as Mixer, Facebook, DLive and YouTube Gaming. Twitch’s huge audience has more than 15 million daily users, with nine million channels streaming content.
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